Smart Onramp for web3

Tailor made for web3, Singularity enables devs to effortlessly and securely onboard new users and let them purchase tokens and NFTs directly using Fiat or Crypto, in the fastest and most user friendly manner possible. Get in touch today!

WHY SINGULARITY?

Fast. Reliable. Secure.

New User Onboarding

Easily onboard web2 users directly using SSO or your own custom auth. We solve for non-custodial key management and other frustrating UX issues so you don't have to.

Token Onramp

Allow users to fund their wallets directly using Fiat (credit cards or 10+ other methods) or by swapping other tokens. We solve for DEXing and bridging between chains seamlessly.

NFT Checkout

Let users purchase NFTs from your in-app or 3P marketplace using Fiat or cross-chain Tokens. No KYC needed, fast, reliable and compliant.
Add to cart, payments and checkout all solved in 1 simple integration.

OUR PRODUCTS

Token Onramp

Blue Tick

Liquidity sourced directly from DEX

Blue Tick

Silent bridging between chains

Blue Tick

Fully gasless transactions

Checkout Page on Singularity App
SignUp Screen on Singularity App

Singularity Auth

Blue Tick

Wallets with your own Custom Auth

Blue Tick

Works effortlessly on web, Unreal or Unity

Blue Tick

Your user, your UX, your control

NFT Checkout

Blue Tick

Support for ERC-721 and ERC-1155

Blue Tick

No KYC, 1 click Credit Card payments

Blue Tick

Fully gasless transactions

NFT Checkout

MULTIPLE PLATFORMS SUPPORTED

We Build. You Customize.

Low-code APIs and SDKs that fit right into your game app within minutes

Plug n play SDKs for all platforms

Browser IconReact IconFlutter IconAndroid LogoiOS LogoUnity Engine LogoUnreal Engine Logo

SSO and custom auth support

Google LogomarkFacebook LogomarkMetamask Wallet LogomarkCoinbase LogomarkWallet Connect LogomarkEmail IconPhone Icon

Multi-chain enabled

Ethereum LogomarkPolygon LogomarkBinance LogomarkTezos Logomark

Fiat payments built in

Transak LogoMoonPay LogoStripe Logo

INTEGRATIONS

Get up and running in 5 mins!

Low-code APIs and SDKs that fit right into your game app within minutes

// This code is for illustrative purpose only
// Please refer to docs.s9y.gg for the latest documentation

SingularityWrapper.startLogin(key, singularityConfig);
SingularityUnity.GetUserData();
Copied
// This code is for illustrative purpose only
// Please refer to docs.s9y.gg for the latest documentation

const singularityInstance = SingularityFlutter(this);
singularityInstance.openLoginScreen(
  key: , 
  singularityConfig: {}
	);
const singularityInstance = SingularityFlutter(this);
singularityInstance.openLoginScreen(
	key: "xyz", singularityConfig: {'environment': 0}
	);
 
Copied
// This code is for illustrative purpose only
// Please refer to docs.s9y.gg for the latest documentation

SingularitySDKInitializer.startLogin(
	on parentVC: ,
  with params: ,
  listener: 
  )
SingularityUnity.GetUserData();
Copied
// This code is for illustrative purpose only
// Please refer to docs.s9y.gg for the latest documentation

SingularitySDKInitializer.startLogin(
	this,
  mapOf(
		SingularityConfigs.KEY to "",
    SingularityConfigs.SINGULARITY_CONFIG to mapOf(
    	SingularityConfigs.ENVIRONMENT to 
      SingularityEnvironment.SingularitySandboxEnvironment
    	)
    ),
    object : SingularityListener {
    	override onGetSingularityUserInfo(user: String?) {
      	TODO("Not yet implemented")
        }
      }
    )
 
Copied
// This code is for illustrative purpose only
// Please refer to docs.s9y.gg for the latest documentation

this.eventEmitter.addListener("SingularityListener",
	(event)=>{
  	const rsp=JSON.parse(JSON.stringify(event));
    rsp.eventType
  	}
  ) 
const user = AsyncStorage.getItem("SingularityUser");
// This code is for illustrative purpose only
// Please refer to docs.s9y.gg for the latest documentation

{ "dependencies": 
    {
        "com.coinbrix.singularityunity": 
        "https://github.com/coinbrix/SingularityUnity.git"
    }
}
if (_singularityUnity == null)
      {
          _singularityUnity = new SingularityUnity(this);
      }
_singularityUnity.OpenLoginScreen(key, singularityConfig);
Copied

Ready to start the web3 revolution?

We are just an email away and would be delighted to support your web3 journey.

Get Started for FREE